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OverMorpher World Space

from

90

€

System requirements

3dsmax from 2016 to 2027

License details

This product is available as Node Locked or Float License.

You can bake it to open or render the scenes without a license, or use the render version.

That’s a new 3dsmax plugin for animation.

It gives you all the freedom that even the best rig can’t.

You can sculpt your poses in animation at a specific time, and your corrective poses are blended on top of your mesh deformations.

It can be applied on top of any mesh deformations like a skin modifier, a point cache, a cloth simulation, an alembic cache…etc

That’s a really cool tool to add cartoony deformations, like smear frames, squash&stretch, change the silhouette, correct a cloth simulation…etc

It works pretty well with Combine to attach your animated meshes together before the pose sculpt process.


I want to say a big thank you to the beta testers: Will Eades – RealTimeUK David Gondcaille – Ouirdo Matias Zadicoff – Mediaramas Henrique Melo – Ingreme Fernando Fracaroli – Clan VFX

Overview

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